At the very end of this section, just after the path that leads upstairs is a merchant. Then go all the way back upstairs and head through the fog. Cross the gate and you’ll come to a tunnel that might make your heart sink, due to how confusing it is. The Penetrator is quite challenging due to its aggressiveness. Keep going and you’ll be able to open yet another gate. Just make sure you adjust yourself as needed and if you do get hit, run into the fire to burn the flies off you. To get up safely, stand behind the second pillar on your right and wait for the dragon to shoot two bursts of fire. Be careful of the poisonous Depraved Ones. Follow this path down, past an enemy by some barrels, and you’ll come to a fork. The Shrine of Storms presents itself as an imposing area, a torrential downpour bathing Silver Skeletons while a Vanguard – the tutorial boss which likely killed players – sits waiting midway through the level. From here, it’s pretty linear, but be careful of the Black Phantom Mind Flayer and the Giant Man Centipedes. After you shoot him, head downstairs and repeat the process all the way up to the second ballista. Once you reach the steps that lead to the boss ahead, turn around and head opposite of the fog. You can now head back to the starting cell and make your way to the gate beside it, which can now be opened thanks to the key you grabbed. From the start of 2-1, head up to the top and take note of the stopped platforms in the room nearby. Keep doing this until you reach the ballista. Depending on which weapon(s) you have, you may be able to attack it from afar. To the right is a path that leads down some steps and a Dual Katana Black Skeleton along the way. Go up two more flights of stairs and you’ll see a large, closed gate across from a platform. If you’re too far away, it won’t throw leeches at you - causing the boss to regenerate its health. Do not stop until you’ve made it inside. Here, your main job is to get to the opposite side of the room. To the right of the steps are some hidden firebombs that you absolutely must pick up for the boss fight later on. While she might not demand the twitch reactions of her … Go towards the miners and keep going until you end up outside. Then run past him - and his buddy behind him - to safety in the building ahead. Unlike like the Armor Spider boss, the Flamelurker cannot be cheesed. NEXT: 10 Things Only Pro Players Know You Can Do In Demon’s Souls PS5. Then, follow the path  beside the enemies you just defeated, down some steps that lead to cages you can ride down to the swamp. Make sure you roll off to the side to avoid it. You'll need a Demon's Souls walkthrough for possibly one of the best PS5 launch games. Fortunately, Leechmonger can easily be cheesed with a bow. This big bad Archdemon was actually quite controversial back when the original Demon's Souls first came out. Go inside, make your way through the Scale Miners, dogs, and Fat Official and then head upstairs through the narrow corridors. Before proceeding any further through 1-3, you must first slay an Archdemon (the final boss of a world), so we advise to skip over to the second world, Stonefang Tunnel next. After the fog follow the path up some stairs and climb the ladder ahead. Then ride it back down to indulge in the Crystal Gekko pit. Maiden Astraea is in a league of her own. You’ll need to head upstairs to talk with The Monumental located towards the top of The Nexus. Keep going along the narrow paths while carefully taking out enemies one at a time so you don’t get overwhelmed. Stick behind him and strike both of his ankles until they both emit a blue substance. Once you’re down to one Maneater, you can use the flame bowl in the center of the boss arena to deflect the boss’ attacks. An arch-demon is a demon at the end of a world; i.e. Head forward and up the steps while being cautious of the skeletons. Phalanx can be easily killed with Fire Bombs and generally poses little to no threat; the Tower Knight will be dropped by patient players who take the time to clear out the arena’s archers; Biorr is capable of killing the Penetrator himself is rescued in 1-2; and King Allant – while a very compelling boss – is really no worse than the average mid-game Soulsborne duel. (Before the end of the final stretch, make sure you grab the Dragon Long Sword+1, as it’s very powerful.) Make your way to the bottom of this section and you’ll see a Reaper with a scythe. to enter 1-3? As soon as the Red Dragon flies past, run. The tactic is to get behind one of the torches ahead and angle yourself so the boss’ ranged attacks don’t hit you. After they’re down, head to the Archstone on the opposite end to begin the final section of this world. Keep in mind, if you take the path below the Vanguard, you’ll reach a section with illusory walls that will lead to the Compound Long Bow, one of the best in the game. Go upstairs and then you’ll come across a new path that leads back down, where you’ll find another Fat Official blocking a fog gate, with numerous barrels surrounding him. To upgrade the Crescent Falchion in Demon’s Souls, you’ll need to make it to Ed, the second blacksmith found in world 2-1. Go forward and you’ll reach a set of steps above. If you haven’t defeated an … From the start, go straight and at the fork, turn left. They’re all gathered on top of the boss and prevent you from attacking it. After the fog, you’ll come to the Filthy Woman NPC. Bring some MP replenishment items and some patience, because this will take a while. Remember this world? For the most part, they’re all useful in their own ways, but for newcomers, there are certain classes that stand out above others. 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